06-16-2010, 06:00 PM
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#16 | | The People's Super Moderator
Joined: Sep 2002 Location: Aldergrove, BC, Canada Posts: 15,789
| Because gaming must look "cool" at all times... |
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06-16-2010, 06:01 PM
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#17 | | WELL FOR WILLING PARTY
Joined: Apr 2006 Location: Winston-Salem, NC Posts: 2,290
| Quote:
Originally Posted by Darkhyperchaos Not to mention that it looks ridiculous.
Sorry, but you couldn't pay me to hold one of those things. | If it didn't have the ball thingies... they'd be +1 on Nintendo, IMO. |
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06-16-2010, 06:20 PM
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#18 | | OOOO
Joined: Nov 2002 Location: the U.S. Posts: 20,569
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Originally Posted by relient nelson Still, it seems like a very strange way of doing things, at least to me. | The point of the spheres is more than that. Their shape is important as well. The system knows the size of the sphere, so when it appears smaller or larger it can tell whether it's near or far, meaning accurate tracking in the Z-axis. They also do effects like muzzle flash and whatever else the game might warrant.
__________________ A d A s t r a P e r A l a s P o r c i |
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06-16-2010, 06:29 PM
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#19 | | WELL FOR WILLING PARTY
Joined: Apr 2006 Location: Winston-Salem, NC Posts: 2,290
| Quote:
Originally Posted by slap_j The point of the spheres is more than that. Their shape is important as well. The system knows the size of the sphere, so when it appears smaller or larger it can tell whether it's near or far, meaning accurate tracking in the Z-axis. They also do effects like muzzle flash and whatever else the game might warrant. | Huh.. that's interesting. I guess we'll just have to wait and see how it ends up playing. |
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06-16-2010, 07:12 PM
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#20 | | Registered User
Joined: Dec 2009 Location: Monroe, WA Posts: 318
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Originally Posted by Skeeter Because gaming must look "cool" at all times... | No, but I don't think it's necessary for a gaming controller to look like a plastic ice cream cone. |
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06-16-2010, 07:18 PM
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#21 | | Registered User
Joined: Dec 2009 Location: Monroe, WA Posts: 318
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Originally Posted by relient nelson If it didn't have the ball thingies... they'd be +1 on Nintendo, IMO. | While I don't think they'd look better than a Wii controller, I do agree that there'd be no issue with the design or physical appearance if the orb things weren't there. I'm probably kind of picky about these kinds of things, but I still wouldn't buy any of those controllers due to how ridiculous they look. |
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06-16-2010, 07:20 PM
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#22 | | WELL FOR WILLING PARTY
Joined: Apr 2006 Location: Winston-Salem, NC Posts: 2,290
| Quote:
Originally Posted by Darkhyperchaos While I don't think they'd look better than a Wii controller, I do agree that there'd be no issue with the design or physical appearance if the orb things weren't there. I'm probably kind of picky about these kinds of things, but I still wouldn't buy any of those controllers due to how ridiculous they look. | Question: Don't most people look ridiculous playing motion control games no matter what the controller looks like? |
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06-16-2010, 07:38 PM
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#23 | | The People's Super Moderator
Joined: Sep 2002 Location: Aldergrove, BC, Canada Posts: 15,789
| Case in point: |
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06-16-2010, 08:52 PM
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#24 | | Registered User
Joined: Dec 2009 Location: Monroe, WA Posts: 318
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Originally Posted by relient nelson Question: Don't most people look ridiculous playing motion control games no matter what the controller looks like? | That depends on the game, but at least for Wii, if the game doesn't involve flailing around the room, no, it doesn't really look weird or ridiculous IMO. All I'm saying is a would prefer more of a nicer looking traditional, not in your face design like the Wii remote.
Difference: The Wii remote doesn't have a brightly colored orb sticking out on the end. And that's my biggest issue, the obnoxious looking, rather large orb at the end. |
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06-16-2010, 09:16 PM
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#25 | | is only a man
Joined: Aug 2002 Location: Indiana Posts: 6,882
| Quote:
Originally Posted by Skeeter Case in point:  | Heehee. That was one of my favorite moments at E3 this year.
I skipped Sony's presentation, so I missed a lot of the specifics about Move. However, I was reading a couple months back that devs were still having a lot of lag issues utilizing the hardware. I assume most of issues have been dealt with by now, yes?
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